Syd Lawrence

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“Find us in the app store” vs “Google it”

I was having a chat with a friend about app marketing, and the app store. The reason why they are starting off with a native iPhone app is due to the massive call to action presented with the “Available on the app store” image.

Search for “ArtSpotter”

This image provides the user with a MASSIVE call to action. “Oh right, that is where I can find it”

That got me thinking. Personally the process of finding a website online is far easier, especially if I know the domain name. So that got me thinking, for purely marketing of web apps do we need to start using something like this:

Available OnlineVisit artspotter.com

Now although the fact that it says artspotter.com is pretty easy to me perhaps users actually need to search for something.

Available Online

Search for “ArtSpotter”

Obviously I would rather the Available online would work better but I have a worrying feeling that “Google it” might work better.

Maybe this is the reason why HTML5 has a logo?

Mozilla are soon to be releasing their own app store. For the general mainstream, the ones who type into google “facebook”. These are the people we need to help get our warez into the hands of to go mainstream.

I think the web community needs a cause to get behind for the good of the web. Who’s with me?

Apple’s decision that changed cross platform development.

Take yourself back to 2007. The first iPhone was released… The media, love to claim that this device changed everything. One thing everyone seems to forget is that at first, we, as developers, could not make applications for the iPhone. There was no app store. There were no apps.

What was Apple doing? They were pushing for the web. They said, “Just make a web app”. They had their ‘add to home screen’ functionality (which is yet to be duplicated by other manufacturers, but it REALLY needs to be). 

The problem with this solution was that developers wanted access to cool stuff. We wanted to play with the camera, the location services, the address book etc.

Now imagine this scenario. Apple improve mobile safari at this point to include access to all the native functionality and features. This would be what Mozilla are trying to do with their WebAPIs. Or perhaps what W3C are trying to do with the web applications API. They also add hardware acceleration and key performance improvements at this point. They make web apps, look and behave like native apps.

Now what would other manufacturers have on their devices? A decent brower that enabled developers to have access to the native functionality of the device. Now remeber, the beauty of the web is that any device anywhere can access it. There are only two requirements, a browser & an internet connection.

But what did Apple do? They released a native SDK in their very own language of choice Objective-C. Developers then started making native iOS apps. Only iOS devices have access to these tools and services. Native apps aren’t new, in fact they are old. So what was the big deal? The App Store, that is what changed everything.

Don’t get me wrong, obviously there are still the type of tools, that can’t work well using high level languages. Native apps will always be with us for heavy duty software. But for angry birds? For the type of app your mum has downloaded and installed. Do these really need to be native? No.

What we need now is device manufacturers to develop decent browsers with native funcionality APIs and the “Add to home screen” functionality.

True cross platform development

By now, I am sure you are aware that you can use web technologies (HTML, CSS, JS) to build ‘native’ mobile applications. Well you can also use these technologies on other platforms too.

I have compiled a list of resources for other platforms, (this is mainly for my own use, but I thought I would share it also :))

Mobile

Titanium Mobile (iOS & Android)

From the guys at Appcelerator. This compiles your application into native code.

PhoneGap (6 different platforms incl. iOS, Android, Blackberry, WP7)

This open source bit of kit is now also bundled in with Adobe Dreamweaver, for all the developers who use Dreamweaver as their IDE. Unlike Titanium, PhoneGap doesn’t compile your code. It simply sticks it inside a native app container and uses the onboard browser for rendering. Uses the native browser rendering engine.

NimbleKit (iOS)

I am yet to use this framework, but my first impression is that it pretty much does the same as PhoneGap, but it only supports iOS. Uses the native browser rendering engine.

Desktop

Titanium Desktop (Windows, Mac, Linux)

Another product from Appcelerator. Again, this compiles your app into native code.

Adobe Air (Windows, Mac, Linux)

The old man of the group. Adobe Air has been around for a while now. My issue with it, is it adds an extra layer of complexity for the end user, they require adobe air). Uses the the WebKit rendering engine.

Intel AppUp Encapsulator (Windows & MeeGo(?))

Made by Intel. This is a relatively new kid on the block. I am yet to use this, but from my understanding this works in a similar way to PhoneGap for mobile, in the way that it just renders the app in a browser frame. Uses WebKit.

WebView (Mac OSX)

This isn’t a framework, this is simply some sample code for a WebView, to create a Mac app in the same way as using Intel’s Encapsulator. Obviously uses WebKit.

Windows 8 has native support!

I don’t have any information on this as yet. Only their announcements

Smart TVs

The new ‘modern’ ‘hi-tech’ ‘smart’ TVs by various manufacturers, Samsung, LG, Sony all feature apps

Samsung

These apps are built as ‘native’ using HTML etc :)

LG

Interestingly, these apps are built using flash. If you don’t know any actionscript but you know JavaScript, you should find it reasonably straight forward.

Sony

The new Sony TVs are powered by Google TV. Google TV in turn is powered by Android. Therefore to create an app for the Sony TV’s you need to create an Android app.

Other Gadgets

Nook

The Nook uses Android as it’s foundation.

Nintendo Wii

To create games / apps for the Nintendo Wii you can create them using Flash. However, from my understanding the SDK is a couple of thousand dollars.

Kindle

Well Amazon launched a beta program for the developer kit back in January 2010. I smell vaporware, but I thought I would list it just in case. By the look of things you can’t use web technologies (yet) but I thought I would include it anyway. It supposedly would use Java, so someone *should* be able to modify PhoneGap to work on the Kindle as it does have a browser.

Ford SYNC

I thought I would throw this in here as they are supposedly launching an SDK at some point in the future for their in car app store.

Next stop, fridges ;)

Samsung have relased a range of smart fridges, however I can’t fund any infomation on SDK and currently have no idea how the apps are built.


What other platforms would you like to develop for? PlayStation & XBox games can’t be developed using any web technologies (yet).

As you can see from above. We are almost there with a unified language to develop truly cross platform development. However we are extremely close!

Why the color app isn’t worth $41M

I might be a little late to the game. But I had to wait to publish this blog post.

Almost a month ago now, Color, was released to the world. Along with the tech press being set on fire about it receiving $41M investment before it was even launched. For those of you living under a rock, the color app is a photo sharing app, but it only shows you photos within 100m of where you are positioned. Now there are a few other things it does which is quite clever ‘scary’. Each time you take a photo, it records your geolocation (obviously), data from the iPhone’s light sensor, a short sound recording. It uses this data to try and pair you up with someone similar, apparently.

The actual app itself, is not worth much at all. To prove this point, I myself have just launched a new location based photo sharing app (hence the delay for the post). My app is called ‘Local Eyes’. How is Local Eyes different to Color? Apparent to the user, there is little difference. I have spent a total of 12 hours on the app. Is 12 hours of my time worth $41M? I wish! (If you would like to give me $41M for 12 hours of my time, please let me know!)

The investment is not in the app, it is in the company behind it “Color Labs”. There is a lot going on in the background, not just with the ‘Color’ app, but the company itself. They are a data mining company, data is worth a heck of a lot of money.

Unfortunately, Color has had a bit of a rollercoaster ride since launch. At launch it got all the press it could have ever hoped for. This meant that thousands and thousands of people will have downloaded the app. (I don’t know the actual number). However, when people hear that an app has received that number of investment. They expect the world. Unfortunately color was a confusing app. It therefore received a lot of negative reviews. Getting back from negative reviews is very tough.

The reason why people don’t get Color, is because it only works when there are already users around you. Most users wont be the first people to share images. Not unless they know there are people there. I believe color should have launched at SXSW. That would have been a perfect launchpad for it. People would get the concept straight away. It is great for small events.

Local Eyes on the other hand, limits photos to 1 mile, and so it is more about what is going on around you, and not just the same thing you are seeing. I am about leave my full time job to concentrate more on (amongst other things) Local Eyes, and I have got lots of cool things I want to add to it, such as Instagram integration.

If you have any comments on Local Eyes, please let me know. But also, bear in mind, I have so far only spent 12 hours on it, working by myself and I dont claim it to be worth $41M ;)

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